The theatrical release of ‘The Thing’ from the Fathom events was a disaster, but…

Scary narratives tend to be scarier when experienced alone, which is why I’ve always preferred single-player horror games. That said, there’s no denying that multiplayer has taken over video games over the past decade, captivating gamers with the unpredictable thrills of online cat-and-mouse matches. Now that horror juggernauts like the Friday 13 franchise and even evil Dead kicked in, lesser-known properties like Full Moon Features’ massive B-movie catalog are also getting the multiplayer treatment with projects like the upcoming October Games. Puppet Master: The Game.

Of course, there’s still an untapped well of memorable horror movies that can be translated into fun interactive experiences, which is why we’ve come up with this list of horror movies that deserve their own multiplayer video game adaptations.

While this list is based on personal opinion, there are some ground rules. Firstly, there are no movies that have already been made into licensed multiplayer video games (although other types of games are acceptable). We’ll also only focus on direct adaptations, so no licensed DLC for titles like Dead by daylight. Ultimately, these entries were selected according to the potential entertainment factor of a licensed video game, not necessarily the overall quality of the films themselves.

As usual, don’t forget to comment below if you think we missed out on any fun horror movies that would make for fun multiplayer games.

Now on to the list…


6. A Quiet Place (2018)

While you have to accept some logical inconsistencies to enjoy John Krasinski’s insanely popular a quiet place movies (such as how survivors never have to deal with noise-producing bodily functions and the flimsy reasoning of how aliens differentiate human from natural sounds), even the harshest critic has to admit that the films’ sound-based paranoia would make a great video game mechanics.

An online title where players are tasked with overcoming the so-called “Angels of Death” during dangerous levels sounds like an intense nail-biting experience with lots of replay value. You can even have some players take on the role of blind raiders, looking for prey via some form of sonar vision.

Another movie that could be adapted for a game with similar mechanics would be tremorsthough the underground nature of the iconic Graboids means they would likely be less fun to play than a quiet place’s Angels of Death. On that note, a single-player experience based on a quiet place is actually being developed by Saber Interactive, last we heard!


5. Poltergeist (1982)

best horror movies

Masked assassins and monstrous creatures can be terrifying, but what about the inanimate objects that come to life and try to eliminate players as they try to rid a seemingly ordinary house of paranormal activity? This exciting setup is why I think Tobe Hooper poltergeist can be the perfect base for an online multiplayer horror experience, where parapsychologists team up to fight a hostile environment taken over by unseen spirits.

Think Luigi’s Mansion he meets Ghost Hunters like an online poltergeist The game can allow players to explore haunted houses and perform exorcisms while a ghost puppet master pulls invisible strings and tries to eliminate investigators. Hell, you might even have a “this house is clean” message popping up on your screen after a successful match against the spirits!


4. Child’s Play (1988)

death proof multiplayer horror

It’s not only death proof one of Quentin Tarantino’s most underrated features (it’s like an all-in-one car-based slasher and slasher sequel), but it can also be turned into an amazing video game if put in the hands of a competent developer.

All they have to do is borrow the hide-and-seek mechanics from titles like dead in daylight and combine them with the vehicular madness of classics like twisted metal or same exhaustion, forcing players to survive thrilling car chases as a murderous stuntman tries to take them down in a more horror-centric take on the battle racing genre.

Of course, there are other movies that developers can look to for inspiration when creating a game like this, like Stephen King’s maximum overload or same Christina.


2. Dracula (1931)

Demeter's Last Voyage

There have been over two hundred film adaptations of the Bram Stoker film. Dracula over the years, with even more to be released in the near future. However, in the world of video games, the character only shone as the antagonist of the castlevania series, with few legitimate attempts to bring Stoker’s gothic edge to the games. I think it’s a shame when you consider how easily this story can be gamified.

In fact, the more a hypothesis Dracula title adhered to Stoker’s original vision, the more fun the resulting game would be. An asymmetrical battle between a cohesive group of protagonists (with scholars, vampire hunters and tough doctors) working together to take down an ancient demon with a terrifying array of supernatural powers can be ridiculously fun without losing sight of the human element that made the story original. so convincing in the first place.


1. Invisible Man (1933) / Invisible Man (2020)

HG Wells’ The invisible man not only is he one of the first literary examples of a psychopathic supervillain, he’s also an incredibly versatile character that could easily be inserted into a multiplayer horror game. Think about it: a group of ill-fated players is tasked with tracking the unseen assassin indoors, looking for the slightest traces of an unseen presence while an assassin player tries to remain undetected and manipulates the level to defeat his pursuers.

an interactive Invisible Man it would be like a game of virtual hide and seek on steroids, with players trying to outwit each other in a paranoid experience that rivals even the best games of dead in daylight or Friday 13. You can even bring in elements from Leigh Whannell’s latest adaptation, with the invisibility powers coming from a rechargeable high-tech suit instead of a mystery serum, giving players more chances to fight the unseen threat.

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